export enum SceneEnum {
    H1 = 'H1',
    H2 = 'H2',
    H3 = 'H3',
    H4 = 'H4',
    H2A = 'H2A',
    Menu = 'Menu',
}

export enum ItemStatusEnum {
    Scene = 'Scene',
    Inventory = 'Inventory',
    Disabled = 'Disabled',
}

export enum ItemTypeEnum {
    Key = 'Key',
    Mail = 'Mail',
}

export enum EventEnum {
    Render = 'Render'
}

export enum TriggerTypeEnum { // 触发事件类型
    MailBox = 'MailBox',
    Grandma = 'Grandma',
    Door = 'Door',
}

export enum TriggerStatusEnum { // 触发时间状态
    Pending = 'Pending',
    Resolved = 'Resolved',
}
